About Nomad Sculpt
• Sculpting tools Clay, flatten, smooth, mask and many other brushes will let you shape your creation. You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes. • Stro
• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.
• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.
• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.
• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
• Decimate
Reduce the number of polygons by keeping as many details as possible.
• Face Group
Segment your mesh into subgroups with the face group tool.
• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.
• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.
• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.
• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.
• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc
• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.
• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!
• Quad Remesher (separate in-app purchase only)
Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.
Apr 18, 2024
Version 1.90
ios: quad remesher alt shortcut resets the density painting
ios: quad remesher allow smooth density intensity greater than 100 percent
remesh: quad remeshers now keep hidden faces
voxel: fix voxel remesh when hidden faces are present
voxel: fix crash sometimes happening due to layers
smooth: add screen painting smoothing if paint intensity is greater than 100 percent
layer: fix merge logic (voxel, join)
Previous Versions
Here you can find the changelog of Nomad Sculpt since it was posted on our website on 2021-07-30 19:26:13.
The latest version is 1.90 and it was updated on 2024-04-19 20:25:55. See below the changes in each version.
Nomad Sculpt version 1.90
Updated At: 2024-04-18
Changes: Apr 18, 2024
Version 1.90
ios: quad remesher alt shortcut resets the density painting
ios: quad remesher allow smooth density intensity greater than 100 percent
remesh: quad remeshers now keep hidden faces
voxel: fix voxel remesh when hidden faces are present
voxel: fix crash sometimes happening due to layers
smooth: add screen painting smoothing if paint intensity is greater than 100 percent
layer: fix merge logic (voxel, join)
Nomad Sculpt version 1.89
Updated At: 2024-04-16
Changes: Apr 16, 2024
Version 1.89
triplanar: two sided bug
triplanar: fix crash when tapping the generated mesh
bake: bake vertex doesn’t delete texture if the channel isn’t checked
bake: add an option “opacity to mask” option
bake: normal map texture baking improved
tools: fix preset crashing on clone
binding: fix search helper
Nomad Sculpt version 1.84
Updated At: 2023-10-27
Changes: Oct 27, 2023
Version 1.84
render: fix DOF focus update on tap
gesture: tube editing with finger was possible even it shouldn’t
grid: improve grid antialiasing
profile: fix curve preview issue with preset replace feature
profile: move folder button wasn’t always working
Nomad Sculpt version 1.84
Updated At: 2023-10-27
Changes: Oct 27, 2023
Version 1.84
render: fix DOF focus update on tap
gesture: tube editing with finger was possible even it shouldn’t
grid: improve grid antialiasing
profile: fix curve preview issue with preset replace feature
profile: move folder button wasn’t always working
Nomad Sculpt version 1.82
Updated At: 2023-08-13
Changes: Aug 13, 2023
Version 1.82
stylus: fix pencil being off pointer when sculpting
pivot: improve pivot of tube and curve repeat node when using the snap option
bake: fix crash if object is instance
reproject: fix crash if object is instance
Nomad Sculpt version 1.80
Updated At: 2023-08-01
Changes: Aug 1, 2023
Version 1.80
twist: fix spiral mode along with closed tube
twist: fix curve twist gizmo UI handler being sometimes blocked
boolean: add polygonal boolean
boolean: trim tool has now a proper boolean option
curve: Improve curve fitting algorithm to generate less points when hand-drawing curves
decimate: improve quality (easier removal of long thin triangle)
snap: use scene pivot only if the scene scene is visible on screen
snap: flip wasn’t working properly in some cases
postprocess: add dithering option (should be disabled when rendering an image with lot of flat color and no shading)
dynTopo: fix crashes when using dynTopo with connected topology and lock stroke mode
layer: fix trim or voxel remeshing duplicating too many layers when filling holes
render: fix incorrect fov during when rendering with non screen ratio
silhouette: view mode now works properly is the mesh is transformed
interface: improve performance when display many resources (alphas, textures)
depthMasking: fix top and bottom area filtering
project: fix saveAs new automatic renaming to not override existing project
Nomad Sculpt version 1.78
Updated At: 2023-06-16
Changes: Jun 16, 2023
Version 1.78
trim: fix crashes
repeat: fix performance when validating many instances
bake: fix baking for objects with big bounding boxes
Nomad Sculpt version 1.76
Updated At: 2023-03-01
Changes: Mar 1, 2023
Version 1.76
obj: fix vertex color space selector
stroke: add randomize option
interface: split stroke options into sub menu
save: saving new file was wrongly opening a project popup
layer: fix layer being corrupted when sculpting with offset greater than one
Nomad Sculpt version 1.65
Updated At: 2021-11-23
Changes: Nov 23, 2021 Version 1.65
ios: fix open with feature when Nomad is not yet opened
android: import popup can now load multiple files
light: fix fourth light being ignored
render: fix rendering bug when adding a light in certain conditions
primitive: fix crash when validating mirrored box and sphere if Debug Primitive UVs is activated
insert: fix rotation interaction when the object has custom gizmo and is not centered
texture: support read-only (no editing) textures from obj (procreate) and glTF
flatten: add experimental options
file: fix crash when saving model with UVs
file: fix material library being emptied out in some rare occurence
file: fix glb loading potentially corrupted from 1.62 and 1.63
Nomad Sculpt version 1.64
Updated At: 2021-11-13
Changes: Nov 13, 2021 Version 1.64
voxel: fix remesh
Disclaimer
Official App Store Link
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